
Walk into this one with patience or don't jump in yet, the controls are a little weird, there are minimal hotkeys, most interfacing is with simple UI or sim style direct click and drag interaction with controls in the cab/cars/switches.

definitely an american west expansion feel to the assets. It plays a bit like Derail Valley but set in the 1800s. it's definitely still early days content wise but the core concepts definitely work (bugs to be expected). Otherwise, stop trying to sell me arcade games.īeen playing this the last few days. Allow me to pick a starting point on a map and construct a train, drive it across the country in real time without having to pay some sketchy British DLC Factory for the privilege of doing so.
No invisible train on railworks download simulator#
I would like to see a developer take the look and feel of Train Sim World, and incorporate the same sort of real world rendering that Microsoft Flight Simulator accomplishes with photogrammetry and satellite data, and if possible real world AI.

This looks interesting, but from a pure simulation standpoint, what are we simulating here? Is it strictly one steam engine? Are we able to grow the railway into the modern tractive era? Do you simulate air brakes? Coupler drag or the slack on couplers during braking or acceleration? Is there wheel slip? Is weight of cargo accurately figured into the "simulator"? What about the effects of weather? Is there a weather engine? What about day and night cycles? Still want to call it a "sim" This is an other exemple of the laxism of MSTS in script files.I think the point is, is that the word "sim" gets slapped on to a lot of things. Milwaukee Road EP-2 Bi-Polar - Rolling Clouds - Kosmos Sky Texture. So the zero ( 0 ) must be replaced by one ( 1 ) for everything works fine.Īnd the two animations must be written like this:Īnd with these corrections everything enter in order with OR and Shapeviewer, but I had to make the compression with RR because SFM couldn't make it. This is not correct to have one controllers line equal to zero ( 0 ) with tcb_rot = 13

Warning: "(" not found - instead found "0" in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96582 "Īnd little bit lower at lines 96702 to 96704 Warning: Skipped unknown token 0 in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96582 Information: Expected block anim_node got comment in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96582 Warning: Skipped unknown token 13 in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96581 Warning: Expected end of block got '(' in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96581 "Warning: Expected end of block got 'tcb_rot' in e:\program files\microsoft games\train simulator\trains\trainset\ep2_bp\ep2_bi-polar.s:line 96581 Also the file can't be compressed by any program. In Shapeviewer we can see the engin, but the animation return an error.
No invisible train on railworks download plus#
In OR you can hear the sounds and see the cabview, plus only the light in the external views - no shape & no textures.

The Extra bracket at the end of the line 81242 of the script file form ( S ) Unknown token. A similar error appear in the TA - BNSF SD40-2 in the MSTS Up-date 1.2 and cause this kind of problem. This bug is not a bug of OR, but an error in the file form ( S ) script. To Mr James Ross or an other member of the OR Team. This bug was reported by Jerry Sullivan on 13-08-2013 - Bug #1212024
